{
	"shaders" : [
		{
			"name" 		 : "spriteShader",
			"filePath_v" : "res/shaders/vSprite.txt",
			"filePath_f" : "res/shaders/fSprite.txt"
		}
	],
	
	"textureAtlases" : [
        {
			"name" 				: "mapTextureAtlas_8x8",
			"filePath"  		: "res/textures/map_8x8.png",
			"subTextureWidth"   : 8,
			"subTextureHeight"  : 8,
			"subTextures" : [
				"brickWall_All",
				"brickWall_TopLeft",
				"brickWall_TopRight",
				"brickWall_Top",
				"brickWall_BottomLeft",
				"brickWall_Left",
				
				"brickWall_TopRight_BottomLeft",
				"brickWall_Top_BottomLeft",
				"brickWall_BottomRight",
				"brickWall_TopLeft_BottomRight",
				"brickWall_Right",
				"brickWall_Top_BottomRight",
				
				"brickWall_Bottom",
				"brickWall_TopLeft_Bottom",
				"brickWall_TopRight_Bottom",
				"water1",
				"water2",
				"water3",
				
				"betonWall",
				"trees",
				"ice",
				"border",
				"bullet_Top",
				"bullet_Bottom",
				"bullet_Left",
				"bullet_Right",
				"nothing"
			]
		},
		
        {
			"name" 				: "mapTextureAtlas_16x16",
			"filePath"  		: "res/textures/map_16x16.png",
			"subTextureWidth"   : 16,
			"subTextureHeight"  : 16,
			"subTextures" : [
				"eagle",
				"eagle_dead",
				"respawn1",
				"respawn2",
				"respawn3",
				"respawn4",
				"shield1",
				"shield2",
				
				"bigExplosion1_top_left",
				"bigExplosion1_top_right",
				"bigExplosion2_top_left",
				"bigExplosion2_top_right",
				"explosion1",
				"explosion2",
				"explosion3",
				"reserved1",
				
				"bigExplosion1_bottom_left",
				"bigExplosion1_bottom_right",
				"bigExplosion2_bottom_left",
				"bigExplosion2_bottom_right",
				"reserved2",
				"reserved3",
				"reserved4",
				"reserved5",
				
				"bonus_helmet",
				"bonus_clock",
				"bonus_shovel",
				"bonus_star",
				"bonus_grenade",
				"bonus_tank",
				"bonus_gun",
				"reserved6"
			]
		},
		
		{
			"name" 				: "tanksTextureAtlas",
			"filePath" 			: "res/textures/tanks.png",
			"subTextureWidth" 	: 16,
			"subTextureHeight" 	: 16,
			"subTextures" : [
				"player1_yellow_type1_top1",
				"player1_yellow_type1_top2",
				"player1_yellow_type1_left1",
				"player1_yellow_type1_left2",
				"player1_yellow_type1_bottom1",
				"player1_yellow_type1_bottom2",
				"player1_yellow_type1_right1",
				"player1_yellow_type1_right2",
				
				"enemy_white_type1_top1",
				"enemy_white_type1_top2",
				"enemy_white_type1_left1",
				"enemy_white_type1_left2",
				"enemy_white_type1_bottom1",
				"enemy_white_type1_bottom2",
				"enemy_white_type1_right1",
				"enemy_white_type1_right2",
				
				"player1_yellow_type2_top1",
				"player1_yellow_type2_top2",
				"player1_yellow_type2_left1",
				"player1_yellow_type2_left2",
				"player1_yellow_type2_bottom1",
				"player1_yellow_type2_bottom2",
				"player1_yellow_type2_right1",
				"player1_yellow_type2_right2",
				"enemy_white_type2_top1",
				"enemy_white_type2_top2",
				"enemy_white_type2_left1",
				"enemy_white_type2_left2",
				"enemy_white_type2_bottom1",
				"enemy_white_type2_bottom2",
				"enemy_white_type2_right1",
				"enemy_white_type2_right2",
				
				"player1_yellow_type3_top1",
				"player1_yellow_type3_top2",
				"player1_yellow_type3_left1",
				"player1_yellow_type3_left2",
				"player1_yellow_type3_bottom1",
				"player1_yellow_type3_bottom2",
				"player1_yellow_type3_right1",
				"player1_yellow_type3_right2",
				"enemy_white_type3_top1",
				"enemy_white_type3_top2",
				"enemy_white_type3_left1",
				"enemy_white_type3_left2",
				"enemy_white_type3_bottom1",
				"enemy_white_type3_bottom2",
				"enemy_white_type3_right1",
				"enemy_white_type3_right2",
				
				"player1_yellow_type4_top1",
				"player1_yellow_type4_top2",
				"player1_yellow_type4_left1",
				"player1_yellow_type4_left2",
				"player1_yellow_type4_bottom1",
				"player1_yellow_type4_bottom2",
				"player1_yellow_type4_right1",
				"player1_yellow_type4_right2",
				"enemy_white_type4_top1",
				"enemy_white_type4_top2",
				"enemy_white_type4_left1",
				"enemy_white_type4_left2",
				"enemy_white_type4_bottom1",
				"enemy_white_type4_bottom2",
				"enemy_white_type4_right1",
				"enemy_white_type4_right2",
				
				"player2_green_type1_top1",
				"player2_green_type1_top2",
				"player2_green_type1_left1",
				"player2_green_type1_left2",
				"player2_green_type1_bottom1",
				"player2_green_type1_bottom2",
				"player2_green_type1_right1",
				"player2_green_type1_right2",
				"enemy_green_type1_top1",
				"enemy_green_type1_top2",
				"enemy_green_type1_left1",
				"enemy_green_type1_left2",
				"enemy_green_type1_bottom1",
				"enemy_green_type1_bottom2",
				"enemy_green_type1_right1",
				"enemy_green_type1_right2",
				
				"player2_green_type2_top1",
				"player2_green_type2_top2",
				"player2_green_type2_left1",
				"player2_green_type2_left2",
				"player2_green_type2_bottom1",
				"player2_green_type2_bottom2",
				"player2_green_type2_right1",
				"player2_green_type2_right2",
				"enemy_green_type2_top1",
				"enemy_green_type2_top2",
				"enemy_green_type2_left1",
				"enemy_green_type2_left2",
				"enemy_green_type2_bottom1",
				"enemy_green_type2_bottom2",
				"enemy_green_type2_right1",
				"enemy_green_type2_right2",
				
				"player2_green_type3_top1",
				"player2_green_type3_top2",
				"player2_green_type3_left1",
				"player2_green_type3_left2",
				"player2_green_type3_bottom1",
				"player2_green_type3_bottom2",
				"player2_green_type3_right1",
				"player2_green_type3_right2",
				"enemy_green_type3_top1",
				"enemy_green_type3_top2",
				"enemy_green_type3_left1",
				"enemy_green_type3_left2",
				"enemy_green_type3_bottom1",
				"enemy_green_type3_bottom2",
				"enemy_green_type3_right1",
				"enemy_green_type3_right2",
				
				"player2_green_type4_top1",
				"player2_green_type4_top2",
				"player2_green_type4_left1",
				"player2_green_type4_left2",
				"player2_green_type4_bottom1",
				"player2_green_type4_bottom2",
				"player2_green_type4_right1",
				"player2_green_type4_right2",
				"enemy_green_type4_top1",
				"enemy_green_type4_top2",
				"enemy_green_type4_left1",
				"enemy_green_type4_left2",
				"enemy_green_type4_bottom1",
				"enemy_green_type4_bottom2",
				"enemy_green_type4_right1",
				"enemy_green_type4_right2",
				
				
				"enemy_red_type1_top1",
				"enemy_red_type1_top2",
				"enemy_red_type1_left1",
				"enemy_red_type1_left2",
				"enemy_red_type1_bottom1",
				"enemy_red_type1_bottom2",
				"enemy_red_type1_right1",
				"enemy_red_type1_right2",
				"",
				"",
				"",
				"",
				"",
				"",
				"",
				"",
				
				"enemy_red_type2_top1",
				"enemy_red_type2_top2",
				"enemy_red_type2_left1",
				"enemy_red_type2_left2",
				"enemy_red_type2_bottom1",
				"enemy_red_type2_bottom2",
				"enemy_red_type2_right1",
				"enemy_red_type2_right2",
				"",
				"",
				"",
				"",
				"",
				"",
				"",
				"",
				
				"enemy_red_type3_top1",
				"enemy_red_type3_top2",
				"enemy_red_type3_left1",
				"enemy_red_type3_left2",
				"enemy_red_type3_bottom1",
				"enemy_red_type3_bottom2",
				"enemy_red_type3_right1",
				"enemy_red_type3_right2",
				"",
				"",
				"",
				"",
				"",
				"",
				"",
				"",
				
				"enemy_red_type4_top1",
				"enemy_red_type4_top2",
				"enemy_red_type4_left1",
				"enemy_red_type4_left2",
				"enemy_red_type4_bottom1",
				"enemy_red_type4_bottom2",
				"enemy_red_type4_right1",
				"enemy_red_type4_right2",
				"",
				"",
				"",
				"",
				"",
				"",
				"",
				""
			]
		},
		
		{
			"name" 				: "menu_128x64",
			"filePath"  		: "res/textures/menu_128x64.png",
			"subTextureWidth"   : 128,
			"subTextureHeight"  : 64,
			"subTextures" : [
				"menu"
			]
		}
	],

	"sprites" : [
        {
            "name"              : "brickWall_All",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_All"
        },
        {
            "name"              : "brickWall_TopLeft",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_TopLeft"
        },
        {
            "name"              : "brickWall_TopRight",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_TopRight"
        },
        {
            "name"              : "brickWall_Top",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_Top"
        },
        {
            "name"              : "brickWall_BottomLeft",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_BottomLeft"
        },
        {
            "name"              : "brickWall_Left",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_Left"
        },
        
        {
            "name"              : "brickWall_TopRight_BottomLeft",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_TopRight_BottomLeft"
        },
        {
            "name"              : "brickWall_Top_BottomLeft",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_Top_BottomLeft"
        },
        {
            "name"              : "brickWall_BottomRight",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_BottomRight"
        },
        {
            "name"              : "brickWall_TopLeft_BottomRight",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_TopLeft_BottomRight"
        },
        {
            "name"              : "brickWall_Right",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_Right"
        },
        {
            "name"              : "brickWall_Top_BottomRight",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_Top_BottomRight"
        },
        
        {
            "name"              : "brickWall_Bottom",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_Bottom"
        },
        {
            "name"              : "brickWall_TopLeft_Bottom",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_TopLeft_Bottom"
        },
        {
            "name"              : "brickWall_TopRight_Bottom",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "brickWall_TopRight_Bottom"
        },
        {
            "name"              : "water",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "water1",
            "frames" : [
                {
                    "subTexture" : "water1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "water2",
                    "duration"   : 500
                },
                {
                    "subTexture" : "water3",
                    "duration"   : 500
                }
            ]
        },
        
        {
            "name"              : "betonWall",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "betonWall"
        },
        {
            "name"              : "trees",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "trees"
        },
        {
            "name"              : "ice",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "ice"
        },
        {
            "name"              : "border",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "border"
        },
        {
            "name"              : "bullet_Top",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bullet_Top"
        },
        {
            "name"              : "bullet_Bottom",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bullet_Bottom"
        },
        {
            "name"              : "bullet_Left",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bullet_Left"
        },
        {
            "name"              : "bullet_Right",
            "textureAtlas"      : "mapTextureAtlas_8x8",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bullet_Right"
        },
        

        {
            "name"              : "eagle",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "eagle"
        },
        {
            "name"              : "eagle_dead",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "eagle_dead"
        },
        {
			"name" 				: "respawn",
			"textureAtlas" 		: "mapTextureAtlas_16x16",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "respawn1",
			"frames" : [
                {
                    "subTexture" : "respawn1",
                    "duration"   : 100
                },
                {
                    "subTexture" : "respawn2",
                    "duration"   : 100
                },
                {
                    "subTexture" : "respawn3",
                    "duration"   : 100
                },
                {
                    "subTexture" : "respawn4",
                    "duration"   : 100
                },
                {
                    "subTexture" : "respawn3",
                    "duration"   : 100
                },
                {
                    "subTexture" : "respawn2",
                    "duration"   : 100
                }
            ]
		},
        {
			"name" 				: "shield",
			"textureAtlas" 		: "mapTextureAtlas_16x16",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "shield1",
			"frames" : [
                {
                    "subTexture" : "shield1",
                    "duration"   : 50
                },
                {
                    "subTexture" : "shield2",
                    "duration"   : 50
                }
            ]
		},
        {
			"name" 				: "explosion",
			"textureAtlas" 		: "mapTextureAtlas_16x16",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "explosion1",
			"frames" : [
                {
                    "subTexture" : "explosion1",
                    "duration"   : 100
                },
                {
                    "subTexture" : "explosion2",
                    "duration"   : 100
                }
                ,
                {
                    "subTexture" : "explosion3",
                    "duration"   : 100
                }
            ]
		},
		{
			"name" 				: "bigExplosion_top_left",
			"textureAtlas" 		: "mapTextureAtlas_16x16",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "bigExplosion1_top_left",
			"frames" : [
                {
                    "subTexture" : "bigExplosion1_top_left",
                    "duration"   : 500
                },
                {
                    "subTexture" : "bigExplosion2_top_left",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "bigExplosion_top_right",
			"textureAtlas" 		: "mapTextureAtlas_16x16",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "bigExplosion1_top_right",
			"frames" : [
                {
                    "subTexture" : "bigExplosion1_top_right",
                    "duration"   : 500
                },
                {
                    "subTexture" : "bigExplosion2_top_right",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "bigExplosion_bottom_left",
			"textureAtlas" 		: "mapTextureAtlas_16x16",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "bigExplosion1_bottom_left",
			"frames" : [
                {
                    "subTexture" : "bigExplosion1_bottom_left",
                    "duration"   : 500
                },
                {
                    "subTexture" : "bigExplosion2_bottom_left",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "bigExplosion_bottom_right",
			"textureAtlas" 		: "mapTextureAtlas_16x16",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "bigExplosion1_bottom_right",
			"frames" : [
                {
                    "subTexture" : "bigExplosion1_bottom_right",
                    "duration"   : 500
                },
                {
                    "subTexture" : "bigExplosion2_bottom_right",
                    "duration"   : 500
                }
            ]
		},
		
        {
            "name"              : "bonus_helmet",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bonus_helmet"
        },
        {
            "name"              : "bonus_clock",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bonus_clock"
        },
        {
            "name"              : "bonus_shovel",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bonus_shovel"
        },
        {
            "name"              : "bonus_star",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bonus_star"
        },
        {
            "name"              : "bonus_grenade",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bonus_grenade"
        },
        {
            "name"              : "bonus_tank",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bonus_tank"
        },
        {
            "name"              : "bonus_gun",
            "textureAtlas"      : "mapTextureAtlas_16x16",
            "shader"            : "spriteShader",
            "initialSubTexture" : "bonus_gun"
        },
		
        {
            "name"              : "menu",
            "textureAtlas"      : "menu_128x64",
            "shader"            : "spriteShader",
            "initialSubTexture" : "menu"
        },
        
        
        {
			"name" 				: "player1_yellow_tank_type1_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type1_top1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type1_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type1_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type1_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type1_bottom1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type1_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type1_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type1_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type1_left1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type1_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type1_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type1_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type1_right1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type1_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type1_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "player1_yellow_tank_type2_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type2_top1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type2_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type2_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type2_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type2_bottom1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type2_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type2_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type2_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type2_left1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type2_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type2_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type2_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type2_right1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type2_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type2_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "player1_yellow_tank_type3_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type3_top1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type3_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type3_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type3_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type3_bottom1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type3_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type3_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type3_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type3_left1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type3_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type3_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type3_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type3_right1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type3_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type3_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "player1_yellow_tank_type4_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type4_top1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type4_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type4_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type4_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type4_bottom1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type4_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type4_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type4_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type4_left1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type4_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type4_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player1_yellow_tank_type4_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player1_yellow_type4_right1",
			"frames" : [
                {
                    "subTexture" : "player1_yellow_type4_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player1_yellow_type4_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "player2_green_tank_type1_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type1_top1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type1_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type1_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type1_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type1_bottom1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type1_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type1_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type1_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type1_left1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type1_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type1_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type1_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type1_right1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type1_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type1_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "player2_green_tank_type2_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type2_top1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type2_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type2_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type2_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type2_bottom1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type2_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type2_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type2_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type2_left1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type2_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type2_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type2_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type2_right1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type2_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type2_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "player2_green_tank_type3_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type3_top1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type3_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type3_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type3_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type3_bottom1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type3_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type3_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type3_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type3_left1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type3_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type3_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type3_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type3_right1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type3_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type3_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "player2_green_tank_type4_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type4_top1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type4_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type4_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type4_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type4_bottom1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type4_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type4_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type4_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type4_left1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type4_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type4_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "player2_green_tank_type4_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "player2_green_type4_right1",
			"frames" : [
                {
                    "subTexture" : "player2_green_type4_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "player2_green_type4_right2",
                    "duration"   : 500
                }
            ]
		},
		
		
		{
			"name" 				: "enemy_white_tank_type1_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type1_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type1_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type1_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type1_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type1_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type1_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type1_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type1_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type1_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type1_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type1_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type1_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type1_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type1_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type1_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_white_tank_type2_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type2_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type2_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type2_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type2_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type2_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type2_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type2_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type2_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type2_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type2_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type2_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type2_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type2_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type2_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type2_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_white_tank_type3_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type3_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type3_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type3_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type3_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type3_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type3_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type3_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type3_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type3_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type3_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type3_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type3_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type3_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type3_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type3_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_white_tank_type4_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type4_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type4_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type4_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type4_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type4_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type4_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type4_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type4_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type4_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type4_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type4_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_white_tank_type4_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_white_type4_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_white_type4_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_white_type4_right2",
                    "duration"   : 500
                }
            ]
		},
		
		
		{
			"name" 				: "enemy_green_tank_type1_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type1_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type1_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type1_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type1_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type1_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type1_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type1_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type1_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type1_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type1_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type1_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type1_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type1_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type1_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type1_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_green_tank_type2_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type2_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type2_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type2_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type2_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type2_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type2_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type2_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type2_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type2_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type2_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type2_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type2_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type2_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type2_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type2_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_green_tank_type3_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type3_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type3_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type3_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type3_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type3_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type3_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type3_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type3_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type3_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type3_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type3_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type3_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type3_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type3_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type3_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_green_tank_type4_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type4_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type4_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type4_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type4_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type4_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type4_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type4_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type4_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type4_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type4_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type4_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_green_tank_type4_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_green_type4_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_green_type4_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_green_type4_right2",
                    "duration"   : 500
                }
            ]
		},
		
		
		{
			"name" 				: "enemy_red_tank_type1_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type1_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type1_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type1_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type1_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type1_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type1_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type1_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type1_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type1_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type1_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type1_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type1_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type1_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type1_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type1_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_red_tank_type2_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type2_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type2_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type2_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type2_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type2_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type2_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type2_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type2_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type2_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type2_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type2_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type2_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type2_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type2_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type2_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_red_tank_type3_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type3_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type3_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type3_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type3_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type3_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type3_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type3_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type3_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type3_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type3_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type3_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type3_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type3_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type3_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type3_right2",
                    "duration"   : 500
                }
            ]
		},
		
		{
			"name" 				: "enemy_red_tank_type4_sprite_top",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type4_top1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type4_top1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type4_top2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type4_sprite_left",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type4_left1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type4_left1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type4_left2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type4_sprite_bottom",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type4_bottom1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type4_bottom1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type4_bottom2",
                    "duration"   : 500
                }
            ]
		},
		{
			"name" 				: "enemy_red_tank_type4_sprite_right",
			"textureAtlas" 		: "tanksTextureAtlas",
			"shader" 			: "spriteShader",
			"initialSubTexture" : "enemy_red_type4_right1",
			"frames" : [
                {
                    "subTexture" : "enemy_red_type4_right1",
                    "duration"   : 500
                },
                {
                    "subTexture" : "enemy_red_type4_right2",
                    "duration"   : 500
                }
            ]
		}
	],
	
    "start_screen" : [
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	"levels" : [
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		{
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				"DDDDDH1GDDJJD",
				"DDDDK0E2LDDDD"
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		}
	]
}



















